Changelog
Grouped by the day the work shipped. There are no version numbers because there are no releases — the web app deploys on every change, and the Studio plugin updates when you reinstall it.
Fixes are listed next to features and described as what was broken, not as “stability improvements”. If a claim on this page cannot be checked against a real commit, it is not on this page — which is also why there are no speed numbers anywhere on it.
11 August 2026
A truthfulness pass over everything the site says about 3D models.
- Fixed
Several pages said RoCreator can generate a 3D model for a prop. It cannot: the outside service that path uses has no credits on our account, so the server turns the request down instead of queueing a job that could never finish. Every one of those claims now says so plainly.
- New
Guides. Complete, paste-and-run Luau for a grappling hook, a double jump, sprinting on Shift and a chase NPC — none of which need RoCreator installed.
- New
This changelog.
9 August 2026
- Fixed
An NPC's damage, reach and stun are now derived from the size of the model you actually got, instead of from fixed numbers. A large NPC's attacks used to pass straight through you because its arms were longer than the hard-coded range.
- Fixed
When the AI invents an Explorer path that is nearly right, it is now matched against your real tree before anything runs — including when only the separators differ, so AttackTitan finds Attack_Titan.
- Fixed
Auto-fix used to drop your original request when it repaired its own broken output, so the second attempt answered a slightly different question than the one you asked.
8 August 2026
Ask for an object and you can now get a real one, rather than a box.
- New
RoCreator can search the Roblox Toolbox and insert an existing model into your place. It refuses anything carrying a script — nothing gets parented into your game that could run code you did not ask for.
- Fixed
Ask for something that has to walk or chase you and you now reliably get a model with a Humanoid in it. Before, the best-rated search result was often a static display mesh, so the AI script waited forever on a Humanoid that never existed and the NPC just stood there. The plugin now loads candidates in order and keeps the first one that is genuinely a character rig.
- Fixed
Inserted character models were being welded rigid, turning every one of them into a statue.
- Fixed
A model aimed at StarterPack is now corrected to somewhere it can actually appear. StarterPack only ever distributes Tools, so a Model sent there was handed to nobody and vanished while the command still reported success.
- Fixed
Searches keep the series or franchise you named. Stripping it turned "a titan from Attack on Titan" into a search for "titan", which on the Toolbox belongs to something else entirely.
7 August 2026
- Changed
Groundwork for installing the plugin from the Roblox Creator Store instead of copying a file into a folder by hand. The switch is in place and flips as soon as the listing is ready.
- Fixed
Corrected four of our own internal records that turned out to be wrong about the state of the plugin listing, after checking them logged out — the way a stranger sees it — rather than from an owner's dashboard.
6 August 2026
- Fixed
A logged-out visitor could not obtain the plugin at all, and the install instructions described seven steps as though they were one.
- Fixed
Phones were served the wrong version of the homepage hero first and swapped it after JavaScript arrived.
- Changed
The site's own description dropped the word "fastest". We have not measured prompt-to-applied time honestly enough to claim it, so it is gone until we have.
5 August 2026
A reliability sprint, and the launch-day fixes it turned up.
- New
Ten new checks that catch classes of broken Luau before it reaches your place — a string that looks like a path being called as an instance, FireServer called from a server Script, JavaScript-style let and const, a not-before-comparison precedence slip that silently kills a feature, and six more.
- Fixed
The email waitlist was returning a 500 on its own database index, so some submissions were being lost.
- Fixed
Raw error text from third-party services was being rendered straight into the chat, occasionally including internal configuration names.
- Fixed
Seven accessibility defects on the dashboard: a composer whose focus ring did not match any other input, disabled buttons that still glowed and were still reachable, and pages missing the skip-link target that lets a keyboard user jump past the navigation.
- Fixed
The generation progress bar stepped in visible jumps instead of moving.
- Changed
The landing page shows real recorded footage rather than an illustration, and asks for testimonials instead of inventing them.
- Fixed
One error message blamed the single Luau construct that was definitely not the problem.
4 August 2026
- New
You can tell us whether a generation actually worked. Nothing in the product could ask before, so every quality claim we had was inferred rather than reported.
- Measured
We measured whether our own auto-fix repairs anything: it worked barely half the time. Published here rather than quietly improved, because the number is the reason the checks above exist.
- Fixed
A ClassName the Roblox engine cannot construct is now caught against Roblox's own API dump before the command runs, instead of failing in your Explorer.
- Fixed
An internal drafting note was being published on the public Terms and Privacy pages.
- Fixed
Two live false positives in a check that was already rejecting valid builds.
3 August 2026
- Fixed
A generation with nothing to deliver waited five minutes for Studio to deliver it before giving up.
- Fixed
Tools that were dead on click, and .Touched connected to a Model — which never fires — are both caught before the code lands.
- Fixed
A grappling hook generation was reaching for a part that had never been created.
Older than this
This page starts on 3 August 2026. Work before that date is real but was not written up for a reader at the time, and back-filling it now would mean reconstructing what a user would have noticed from commit messages written for engineers — which is guessing. It starts where the record is good enough to publish.